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OBSCURITY >> Feedback & Suggestions >> Stun grenades

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
03:41 PM 15/04/2009

I know that when an ob gets stunned it cannot run, but they can easily jump away.

I think you should try out a 60% reduction in jump while stunned. kbai :D

Phoenix
(xfire: warmourner) 

Phoenix

 

Posts: 75
10:12 PM 15/04/2009

i think stopping then from jumping away would be a bit to cheap, especially with triple stuns. i usually use stuns defensively, or to see if ones around that corner/door ect, and its a good opportunity to kill them mid flight. if they could only jump at 40%, even if there jump is fully charged it would be way to easy to take them out with pretty much any gun, you could probably even run after them with a shotty and kill them, while they are pretty much helpless. Obs are supposed to be hunting the marines, overpowering the stuns like that will made a new ludicrous tactic of spamming stuns before spamming guns. Just my ideas.

Falcar
(xfire: seamusthefamous) 

Falcar

OBS Dev 

Posts: 526
11:28 PM 15/04/2009

Well they only really get one chance to jump within a short amount of time, so try catching them indoors so they smack straight into a wall and you can own them while they're vulnerable :D

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Describe

OBSmin (S Rank) 

Posts: 256
01:18 AM 16/04/2009

I don't use stuns myself.. I just noticed how easy it is to get away with leap.

 

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