Obscurity Mod
HOMEFEATURESFORUMMEDIADOWNLOADSABOUT
   
 

AU/NZ Exclusive

Name: AK Obscurity
IP: 45.121.211.99:28960
(show/hide server details)

   
   
 

Africa

   
   
 

South America

   
   
 

UK/Europe

Name: IceOps-Team OBS
IP: 176.31.25.80:28965
(show/hide server details)

   
   
 

US/Canada

   
   
 

Honourable Donators

Spidergat
Batman_516
mavrick
AzzDawg
EAS Clan
killerciao
Awok3n
jesus
Describe
Ripper
LaZzy
   
   
  LOGIN | SIGNUP
Obscure Creations
on Facebook
   
   
 

Latest Forum Posts

Our Obscurity server
WEBSITE

Obscurity source files?
OBSCURITY

Hello again.
OBSCURITY COVERT OPS

Obs Final Update - Suggestions
OBSCURITY

New server from Slovenia
OBSCURITY

Modding help i need
MISC

   
   
 

Obscurity Flood

   
   
 

Latest Mod Updates

2.99d Release Notes

2.99d WIP Release Notes

2.99c Fixed Release

2.99b Release Notes

   
   
 

OBSCURITY >> Feedback & Suggestions >> buff the laser perk (marines)

cRy
 

cRy

 

Posts: 18
02:27 AM 05/05/2009

Just a quick thought on the laser perk..
It's nice that is has a bleep sound thingy.. But it's kinda useless if u ask me.. I mean, the bleep goes, and the smart ob would trick the marine using the bleep against him..
In my opinion, the marines can be good. But the obscurity side should win with a bit of trouble (not much). So might be an idea to buff the laser, like make the obscurity get smoke around him or something.. So they're a bit more vulnerable..

And think of the obs jumping in and out and in and out laser to annoy people with the bleeping, tho it's funny to do, but when they get such an effect I think they would think twice....

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
02:49 AM 05/05/2009

They are only there to notify you of the obscurity presence. If you use them right then that should be enough.

cRy
 

cRy

 

Posts: 18
03:02 AM 05/05/2009

ok clear reason :-p.. maybe make the triggered laser a different color then?

Falcar
(xfire: seamusthefamous) 

Falcar

OBS Dev 

Posts: 526
05:38 AM 05/05/2009

The laser update rate isn't quick enough to achieve something like this :( I'll think about the issue though, seeing as I have noticed a drop in the number of people using lasers compared to say, medic.

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
06:39 AM 05/05/2009

That's just cause medic gives you a life :). All of the other perks get less use now too. When medic didn't self revive, nobody used it. Triggered laser a different color is a good idea though, maybe just goes lighter for couple of seconds if it has been passed. Would help when you have spammed lasers everywhere.

SpiderGat
 

SpiderGat

OBSessed 

Posts: 244
07:53 AM 05/05/2009

When I first saw this I thought to myself, "Self, why would I need to buff the lasers?" And I thought about how laser placement should be. Lasers should not be placed all in the same room, I usually couple lasers with clays. The idea is to set a path to force the obs to follow you sprinting down after he's used all his jump. The lasers give you an idea of how far down that path he is. I usually place them at LEAST 20 feet apart. With clays at the end of course (Like a big race, and the winner loses xD ) But then I thought in terms of use, yes, I have also seen a decline since the amazing-ness of the self revival medic kit. So I guess a color change MIGHT be appropriate as a visual confirmation as well as aural. I think it could be a viable improvement / upgrade. And maybe if you couples lasers with the fire perk you could have a laser that triggers only once, but sets the target (ANY person, not just obs) on fire. And you'd only get one. Could be fun? idk xD.

 

Spider

SamSneak
 

SamSneak

 

Posts: 1
03:33 PM 05/05/2009

lol fricking laser beams.

... or leave the color of the lasers as it is and another complementary perk in the Third Perk group called "Cutting Lasers".

When used the laser cuts the trespassing predator based on where the hit registers and inflicts damage and causes bleeding in addition to alerting the marines.

 

cRy
 

cRy

 

Posts: 18
07:06 PM 05/05/2009

"When used the laser cuts the trespassing predator based on where the hit registers and inflicts damage and causes bleeding in addition to alerting the marines."

Or big boooooooom! =P nah j/k on that one.. I thought about a similair idea tbh, something like a poison sting if they pass the laser (as perk 1/2/3)

But that perk would be useless without the laser then..

Blazer
(xfire: unnaturalhunter) 

Blazer

 

Posts: 118
11:49 PM 05/05/2009

nah nah nah. u can see obs clearly already and when ppl spam lasers there would be no way for the obs to kill them (cuz laser beams or fire hurt obs). beeping is just fine. maybe change colors for the aquad ur in but thats all thats needed.

Callio_123
 

Callio_123

 

Posts: 2
08:20 PM 27/05/2009

Make an equivalent to lasers; Barbed wire ;D!

and if you shoot an OBSCURE then it pushes them back for every shot that hit, it's only fair: seen as they can jump to the other side of the map anyway

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
03:09 AM 28/05/2009

Obscurity players do get pushed back when shot. I have died many a time cause I cant move due to sliding back from a blast.

As for barbed wire, we really want stuff we can implement properly, but we are pretty limited by the animations. We were going to add a class that could create destructible barriers, but then we decided to make perks instead of classes. (Few issues with on the fly collision creation and such).

 

^