{"id":229,"date":"2011-02-17T22:02:27","date_gmt":"2011-02-17T12:02:27","guid":{"rendered":"http:\/\/www.obscuritymod.com\/"},"modified":"2026-04-21T08:52:27","modified_gmt":"2026-04-20T22:52:27","slug":"obscurity-taunt-skills","status":"publish","type":"page","link":"https:\/\/www.obscuritymod.com\/obscurity_mod\/guides\/obscurity-taunt-skills\/","title":{"rendered":"Obscurity: Taunt Skills"},"content":{"rendered":"<p>There are 3 categories of taunts skills: Infect, Locate and Unique.<\/p>\n<p>To use <strong>Taunt Skills <\/strong>you must access the <strong>Quick Messages<\/strong> menu by pressing<strong> B<\/strong> (default key). Taunts that are recharging, will not be accessible until the recharge period has finished.<\/p>\n<p><span style=\"color: #ff0000;\"><strong>Infect<\/strong> (5 second recharge)<br \/>\n<\/span>All taunts within this category will infect any wounded players within 10m of your taunt with a\u00a0tracking viral agent for 15 seconds. This will spread to any players who come in close contact with the infected player.<\/p>\n<p><span style=\"color: #ff0000;\"><strong>Locate<\/strong> (10 second recharge)<br \/>\n<\/span>These taunts will\u00a0help you find\u00a0enemies who are out of sight, within a 20m radius. If they are in direct view or using Scent Mask, they will not get tracked for 4 seconds. These\u00a0are useful for finding\u00a0hidden\u00a0marines or spotting ambushes before they occur.<\/p>\n<p><span style=\"color: #ff0000;\"><strong>Unique<\/strong> (15 second recharge)<br \/>\n<\/span>These skills each have a unique purpose. If that purpose is fulfilled via killing targets, their\u00a0deaths will net the obscurity <strong>bonus kill points <\/strong>(most cases double).\u00a0<\/p>\n<ul>\n<li><span style=\"color: #ff0000;\">Die! (Double Points)<br \/>\n<\/span>All wounded marines within a 5m radius will die in an explosion of gore.<\/li>\n<li><span style=\"color: #ff0000;\">Stay still (Double Points)<br \/>\n<\/span>All marines within 20m grant bonus points if you kill them before they move.<\/li>\n<li><span style=\"color: #ff0000;\">Turn around (Double\u00a0Points)<br \/>\n<\/span>Any marine within 2.5m who has their back to you drops their gun. Kill those marines for bonus points.<\/li>\n<li><span style=\"color: #ff0000;\">Hit me if you can (Double Points)<br \/>\n<\/span>For 10 seconds, or until tagged by an enemy, you will get bonus points from kills.<\/li>\n<li><span style=\"color: #ff0000;\">Too easy (Triple Points)<br \/>\n<\/span>All wounded marines within 5m will be healed. Kill those you healed for bonus points.<\/li>\n<\/ul>\n<p><strong>Shortcut Cue Card<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.obscuritymod.com\/obscurity_mod\/images\/obs_taunt_shortcut_cue.jpg\" alt=\"\" width=\"442\" height=\"400\" \/><\/p>\n<p>Finally, although these new additions may seem powerful, there is a major drawback in that you must verbally taunt your enemies, and thus they know exactly what you are doing and from where you are coming from.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are 3 categories of taunts skills: Infect, Locate and Unique. To use Taunt Skills you must access the Quick Messages menu by pressing B (default key). Taunts that are recharging, will not be accessible until the recharge period has finished. Infect (5 second recharge) All taunts within this category will infect any wounded players [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":78,"menu_order":5,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"class_list":["post-229","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/pages\/229","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/comments?post=229"}],"version-history":[{"count":8,"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/pages\/229\/revisions"}],"predecessor-version":[{"id":237,"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/pages\/229\/revisions\/237"}],"up":[{"embeddable":true,"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/pages\/78"}],"wp:attachment":[{"href":"https:\/\/www.obscuritymod.com\/obscurity_mod\/wp-json\/wp\/v2\/media?parent=229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}